Captured liveType: Command
IDENTIFY
Keywords: identify
This help file was captured from the live game. Game behavior remains the final authority if implementation changes.
Keywords: identify
This help file was captured from the live game. Game behavior remains the final authority if implementation changes.
IDENTIFY
Author: Command Master
Keywords: identify
Type: Command
ID
Appraise a piece of armor or a weapon you are carrying or wearing
Syntax: id <item> - Appraise the named item.
Syntax: id q on <item> - Quality selector (q is shorthand, on is optional).
Syntax: id magick on <item> - Detect whether an item carries a magickal aura ('mag'/'magic' also work).
Syntax: id gem on <item> - Estimate a gem's silver value.
The identify (id) command appraises an item you are carrying or wearing, giving you
an estimated newly-forged value, weight, and condition rather than its exact stats.
Identify covers four kinds of item:
armor - estimates a piece of armor's cost, weight, and repair state.
weapon - estimates a weapon's cost, weight, and condition.
gem - estimates a gem's silver value.
magick - detects whether an item carries a magickal aura (also 'mag' or 'magic').
All four kinds of appraisal are available. Accuracy improves with your
appraisal skill, Intelligence, Wisdom, and Perception.
Unlike inspect, identify gives an estimated value/quality appraisal rather than the
item's exact condition.
See: help inspect, help repair,