Captured liveType: Command
KNOCK
Keywords: knock
This help file was captured from the live game. Game behavior remains the final authority if implementation changes.
Keywords: knock
This help file was captured from the live game. Game behavior remains the final authority if implementation changes.
KNOCK Author: Command Master Keywords: knock Type: Command Syntax: knock <item> [room|inv|eq] - knocks on an item. If it's a common door or gate it will make a sound on the other side. Using 'room', 'inv', or 'eq' will ensure an item will only be from that location (the room or your inventory or eq). Optional.