Monitanian illustration

Overview

Monitanians have long remained shrouded in mystery where their origins are concerned. The largest known community of this large, bi-pedal race of powerful fighting lizards lies in the Dismal Swamp, a vast expanse of morass separating the continent of Aradath’s central and southern regions.

Little else is known of their history, whether due to their communication barriers with other races or their own desire for secrecy. They are regarded as one of the bravest races in the known world, a claim echoed by the few historical records that mention them.

Appearance

Eye Color

Black

Hair

None

Height

Males: 5'0" - 7'0"
Females: 5'7" - 7'7"

Build

Large, scaled, lizard-like, walking upright with tail support

Some speculate Monitanians are distant relatives of Drag-als, but both races deny it.

Temperament

Monitanians are extremely brave, built for combat, and willing to prove it. They value honor and allegiance above all else. Friendship is hard-won, but once earned it lasts for life and is typically forged on the battlefield.

They have little patience for humor, and can barely tolerate long exposure to Drag-als, Go-blin-als, or Flerians, whom they view as obnoxious and uncouth.

Tendencies

Monitanians love water, likely because their skin must remain moist to avoid drying out. Their vocal instruments prevent them from speaking Common, so they communicate with gestures, hisses, and grunts.

They often become mercenaries when the cause is just. Though their thick, scaly skin offers protection, they almost always wear the heaviest armor available.

Traits

Advantages: Night vision, great strength and stout build. Though other races often assume they are semi-intelligent due to their speech limits, Monitanians are highly intelligent.

Hindrances: Can only speak their own tongue. Their tremendous size and strength limit quick or agile movement.

Abilities: Natural clawing and biting attacks as racial combat skills. Thick scaled skin provides natural armor.

Alignment: Any

Professions: Preferred: Fighters and Barbarians. Rare: Thief, Runemage.

Biological Information

Coming soon.

Life Span: 60 years

Duration of pregnancy: ...

Children per birth: ..

Speed of maturation: ....

Role-Play Considerations

  • Lean into bravery, honor, and battlefield loyalty
  • Use gestures and hisses instead of Common
  • Water affinity and heavy armor are defining traits
  • Size and strength dominate your combat style