Monitanians have long remained shrouded in mystery where their origins are concerned. The largest known community of this large, bi-pedal race of powerful fighting lizards lies in the Dismal Swamp, a vast expanse of morass separating the continent of Aradath’s central and southern regions.
Little else is known of their history, whether due to their communication barriers with other races or their own desire for secrecy. They are regarded as one of the bravest races in the known world, a claim echoed by the few historical records that mention them.
Verified in the live game · August 9, 2026
Live Character Creation
These are the ranges and selectable appearance options currently offered when creating a Monitanian. Descriptive lore elsewhere on this page adds roleplay context; where an older archival value differs, use this live-verified section for current character creation.
Alignment
Chaotic, Entropic, Orderly
Sex
Male, Female, Non-Binary
Typical Lifespan
35–60 years
Creation Age
18–60 years
Weight
150–350 pounds
Height
5'0"–7'7"
Eye colors (9)
Black, Murky Black, Pitch Black, Yellow, Glowing Yellow, Orange, Dark Orange, Dark Green, Red
Skin colors (10)
Green, Dark Green, Light Green, Black, Red, Yellow, Brown, Dark Brown, Gray, Dark Gray
Large, scaled, lizard-like, walking upright with tail support
Some speculate Monitanians are distant relatives of Drag-als, but both races deny it.
Temperament
Monitanians are extremely brave, built for combat, and willing to prove it. They value honor and allegiance above all else. Friendship is hard-won, but once earned it lasts for life and is typically forged on the battlefield.
They have little patience for humor, and can barely tolerate long exposure to Drag-als, Go-blin-als, or Flerians, whom they view as obnoxious and uncouth.
Tendencies
Monitanians love water, likely because their skin must remain moist to avoid drying out. Their vocal instruments prevent them from speaking Common, so they communicate with gestures, hisses, and grunts.
They often become mercenaries when the cause is just. Though their thick, scaly skin offers protection, they almost always wear the heaviest armor available.
Traits
Advantages: Night vision, great strength and stout build. Though other races often assume they are semi-intelligent due to their speech limits, Monitanians are highly intelligent.
Hindrances: Can only speak their own tongue. Their tremendous size and strength limit quick or agile movement.
Abilities: Natural clawing and biting attacks as racial combat skills. Thick scaled skin provides natural armor.
Alignment: Any
Professions: Preferred: Fighters and Barbarians. Rare: Thief, Runemage.
Biological Information
Coming soon.
Life Span: 60 years
Duration of pregnancy: ...
Children per birth: ..
Speed of maturation: ....
Role-Play Considerations
Lean into bravery, honor, and battlefield loyalty
Use gestures and hisses instead of Common
Water affinity and heavy armor are defining traits