Choose your profession

10 creation selectionsAbilities continue to be refined

An adventurer's class defines their profession, guild, and core skills. The live creation screen currently offers ten selections: eight profession families, with Clerics separated into Heart, Sword, and Hand. Dracos do not choose a class.

Check current race, alignment, and class compatibility.

At a glance

Compare the classes

This overview summarizes each class's documented identity. Follow the detail links before making your choice; systems continue to be refined during beta.

ClassPrimary focusLearning curveCharacter style
BarbarianPhysical combat and berserk attacksDirectA relentless combatant who accepts risk for greater damage.
BardPerformance, role-play, and varied supportVariedAn entertainer and storyteller with limited magick and fighting ability.
ClericFaith, spellcasting, and an order-specific roleSpecializedA deity-bound adventurer following the Heart, Sword, or Hand.
FighterWeapons, armor, and dependable frontline combatApproachableA flexible weapon specialist who is straightforward to begin and deep to master.
ForesterWilderness, scouting, and ranged combatModerateA field specialist who uses terrain, tracking, and positioning.
PsionPsionic pressure, control, and perceptionAdvancedA mental specialist whose success depends on timing and resource control.
ThiefStealth, deception, theft, and escapeSpecializedA patient opportunist who controls when and how to engage.
Rune MageRune magick and elemental pathsAdvancedA powerful spellcaster balancing preparation, armor limits, and spell strategy.

Learning curve describes how much system knowledge the class generally asks of a new player; it is not a power ranking.

Classes

Barbarian

The barbarian is a mean fighting machine.

Bard

Individuals that have the ability to entertain through music, verse, and performance are the classical Bard image of Aradath.

Cleric

Clerics have taken many vows to their deity and are required to uphold the deity's unique practices and codes (see the section on religion).

Fighter

The fighter is the most basic class of all.

Forester

Foresters are roamers of the woodlands, trained in the arts of wilderness survival, scouting, and protection.

Psion

Psions are a class who has devoted their lives to the pursuit and study of psionic ability.

Thief

THIEVES Overview ...

Rune Mage

The Rune Mage is primarily a user of magick.