Archived DGR Guide

Dragon's Gate Reborn character creation is paused

The original Dragon's Gate has returned. Please create and play your current character through the official Classic game.

About the information below

The remaining steps document the August 2026 DGR beta and are preserved only as an archive. They are not instructions for the current Classic game. Use the official Classic website for current account and character-creation guidance.

Character setup

  1. Name: choose and confirm a first and last name.
  2. Race: select from the current roster. Type help <race> for background information; use detail to show class and alignment compatibility.
  3. Identity: choose alignment, sex, age, weight, height, eyes, hair, skin, and mood. Physical ranges vary by race.
  4. Class: choose a calling allowed for your race. Cleric Heart, Sword, and Hand appear as separate selections. Dracos do not choose a class.
  5. Deity: choose from the options allowed by your alignment and class. None may be available.
  6. Characteristics: accept or reroll your generated stats. Stars identify rolls favorable to your selected class.
  7. Weapon school: begin with Edge, Blunt, or Thrust Weapons. Other weapon schools can be learned in the game.
  8. Final choice: decide whether to enlist in the Mercenary Guild tour, then enter the world.

Important Choice

Mercenary Guild tour and permanent death

The optional Mercenary Guild tour is presented as a sharper training path with the risk of real, permanent character death. Read both confirmation screens carefully. If you are unsure, choose No; ordinary beta play does not require joining the tour.

Current creation roster

There are currently 21 race choices and 10 class selections. Muatana-al are restricted to one per account. Wyverns are documented in the archive but are not currently selectable.

After creation

Your character begins at the Training Grounds Quartermaster. Obtain your free starter gear before heading east to the Yardmaster.

Continue to the Training Grounds