Order Overview

Cleric class illustration

Order of the Hand (Hand Clerics) are temple monks whose primary skill is martial arts. They can and do use weapons, but most prefer discipline, unarmed combat, and focused spiritual training before branching into limited spellwork.

Cleric Responsibilities

  • Dedication and continued contribution to a deity.
  • Upholding of the deity's standards by preaching and exhibit the advantages, expectations, and ideals of their deity and religious code.
  • The conversion of characters (requiring such) to the deity's ways.

Signature Spells

  • Chi Strike
  • Spirit Vigor
  • Blending Chi
  • Spirit Strength
  • Holy Water

Playstyle Tips

  • Open with control and positioning before heavy strikes.
  • Train martial arts early to define your combat style.
  • Save limited spellwork for key moments.
  • Lean into monk discipline through emotes and rituals.

Guild Locations

Spur In the Temples.

Special Abilities

Channeling Channeling the god-given ability to heal wounds and damage. Turning Turning is a clerical ability to immobilize, fear, or dust (kill) undead.

Characteristic Focus

- Wisdom: Very useful in both the use of healing as well as the use of magickal spells. - Dexterity/Agility: Useful in combat. - Constitution: Useful for combat survival as fatigue and hit points are modified by this score. - Strength: Very useful as this class is very good at combat - Willpower: Helpful in turning the undead. - Alignment: Dependent upon the specific deity.

Important Skills

  • Channeling
  • Spellcasting
  • Primary Weapon
  • Turning

Key Stats

  • Strength
  • Wisdom
  • Constitution

Recommended Skills

  • Martial Arts
  • Unarmed Discipline
  • Breath Control
  • Spiritual Focus

Especially Suited Races

  • Leuian
  • Flerian
  • San Elf
  • Human