"A journey of a thousand miles begins with a single step." - Confucius
Clerics are deity-bound casters and warriors whose identity is defined by service, doctrine, and temple order. Every cleric is expected to uphold their deity's code through action, teaching, and visible roleplay in the world. The class is split into three distinct paths: Heart (high-support healing), Sword (front-line battle rites), and Hand (discipline-driven martial and spiritual control). Across all orders, clerics combine channeling, spellcasting, and anti-undead utility, but each order emphasizes a different balance of offense, durability, and restoration.
Clerical Orders
Order of the Heart
Focused on healing, channeling, and support rune-magick.
Rotate channeling with spell heals to manage fatigue.
Focus on cleansing, support, and quick saves.
Sword Cleric
Anchor the front line with a strong primary weapon.
Use lay hands between fights to keep pace.
Pair battle rites with defensive gear.
Hand Cleric
Open with control before committing to heavy strikes.
Keep mobility high and avoid overextending.
Reserve spellwork for pivots and clutch moments.
Order Comparison
Order
Primary Focus
Combat Role
Healing Depth
Signature Theme
Best Suited Races
Heart
Restoration, support
Backline anchor
Highest
Healing touch and recovery
Secian, Psycian, Human, Fir Elf, Usil Elf
Sword
Battle rites, frontline
Tank striker
Moderate
Holy offense and defense
Anthian, Human, San Elf, Arachnian, Hithual, Drag-al
Hand
Discipline, martial arts
Mobile controller
Limited
Chi-based strikes and focus
Leuian, Flerian, San Elf, Human
Guild Locations
Spur
In the Temples.
Special Abilities
Channeling
Channeling the god-given ability to heal wounds and damage.
Turning
Turning is a clerical ability to immobilize, fear, or dust (kill) undead.
Characteristic Focus
- Wisdom: Very useful in both the use of healing as well as the use of magickal spells.
- Dexterity/Agility: Useful in combat.
- Constitution: Useful for combat survival as fatigue and hit points are modified by this score.
- Strength: Very useful as this class is very good at combat
- Willpower: Helpful in turning the undead.
- Alignment: Dependent upon the specific deity.
Important Skills
Channeling
Spellcasting
Primary Weapon
Turning
Key Stats
Strength
Wisdom
Constitution
Especially Suited Races
Order of the Heart: Secian, Psycian, Human, Fir Elf, Usil Elf.
Order of the Sword: Anthian, Human, San Elf, Arachnian, Hithual, Drag-al.
Order of the Hand: Leuian, Flerian, San Elf, Human.
Elder RP Note
Clerics are strongest in roleplay when faith choices drive gameplay choices. Pick a consistent code for mercy, judgment, or doctrine, and let that code shape your spell use, allies, enemies, and temple conduct.