Design Overview
Entry Last Update:
March 28, 2026
Source Doc:
ready_to_implement/races/general/NaturalsDesign.md
Tier:
ready
Last Synced:
March 28, 2026
Summary: Breath Weapon is a natural attack lane with frontloaded hit damage plus optional DoT ticks as level increases.
Notes:
Breath requires an uncovered head/mouth; any equipped helmet blocks use.
Initial cast cost is 1 FTG; each scheduled DoT tick costs an additional 1 FTG.
DoT ticks scale by breath skill level: floor(level/10) (up to 4 ticks at levels 40-41).
Base roundtime is 5s, dropping to 4s at level 15 and 3s at level 30.