Design Overview
Entry Last Update:
August 9, 2026
Last Synced:
August 9, 2026
Summary: Hiding is the in-place entry skill for hidden state; movement retention is handled by Stealth.
Notes:
The live backend recognizes Hiding and the Training Grounds Yardmaster offers it for 50 skill points.
The verified syntax is use hide. The plain command hide currently returns “Unknown Command.”
Detailed timing, fatigue, observer, and reveal formulas have not yet been verified and are intentionally omitted.